Monday, 3 June 2019

Tallaran Desert Raiders and Necromunda




I have taken bit of a break from painting miniatures, focuses instead on sketching illustrations for my RPG books and hobby websites.  However, painting miniatures is an important part of my ‘RPG hobby’ and I am planning to return to this hobby soon.  Instead of dusting off my old paints and finding miniatures to paint (I have way too many unpainted miniatures around my home), I decided to first start off by photographing some of the miniatures I have painted in the past.



The Tallaran Desert Raiders were released in 1994, when Games Workshop redesigned the Imperial Guard (Astra Militarum), by releasing world specific Imperial Guard Regiments.  Up until the summer of 2018, Games Workshop had several of their classic Imperial Guard metal ranges available on their website.  I purchased most of the Tallaran miniatures shown here back in 2018 when they were still available on the GW site (I purchased the heavy bolter team from a hobby store’s discount bin several years ago).

Tallarn Desert Raiders Squad Members









Tallarn Desert Raider Heavy Bolter


Tallarn Missile Launcher Team and Plasma Gun Trooper



Games Workshop released a new iteration of their classics skirmish game Necromunda in late 2017, with a box set featuring the all-female Escher Gang and the House Goliath Gang.  I purchased this set a short time after the initial release and set out to paint these miniatures with a distinct colour scheme that paid homage to the look and flavour of miniatures from the box set.  For instance, the box set Goliath were painted with orange armour; a colour the invokes the emotions of caution and danger.  I painted my Goliath with a yellow colour scheme, which, I felt, will invokes a similar emotional reaction.

 House Goliath


House Escher


 Escher vs Goliath







Wednesday, 22 May 2019

Dungeon Crawl Classics Character Generators Part 2


In the previous post of this series, I showcased four pencil sketches of the Dungeon Crawl Classics (DCC) ‘human’ character classes that I will be using for the DCC character generator launch pages I am developing for the Fantastic Adventures & the Disgruntled Gong Farmer Companion Site.  Since that post, I have completed the sketches for the remaining three character classes: The Dwarf, the Elf and the Halfling.



The Dwarf: a skilled warrior of short stature.



The Elf: an arcane spell-caster and a fighter combined.
 

Dungeon Crawl Classics (DCC) uses the ‘race as class’ mechanic, characteristic of the Basic/Expert editions of the ‘World Most Famous Role-Playing Game’.  In DCC, dwarves, elves and halflings are their own classes.  However, DCC has creating some flavourful mechanics that makes playing these classes feel unique.  For instance, dwarves have an uncanny ability to ‘smell gold and gems’.  Elves have a vulnerability to iron and cannot wear iron armour or wield iron weapons.  Halflings have been dubbed ‘whirlwinds of death’ due to their talent for dual-weapon fighting. 


The Halfling: The Party’s ‘good luck charm’.





Fantastic Adventures & the Disgruntled Gong Farmer is a DCC compatible adventure module I created for the community and is available for free (PDF version) on DriveThru RPG.

Dungeon & Dragon Miniatures: Board Game Miniatures Part 5

    Board Game Miniatures   As a Dungeon Master, I love using miniatures in my games to represent the monsters and NPCs my players e...