‘White
Box: Eastern Adventures’ is complete and available on DriveThru RPG. The PDF version of the rules are free, and
the print-on-demand softcover version of the rules are available for $5 USD.
I am
currently in the process of writing a ‘White Box: Eastern Adventures’ module
titled ‘The Keep on the Savage Frontier’, inspired by a classic introductory
module with a similar name. The purpose
of this module is to introduce players to ‘Eastern Adventures’ through a
sandbox style campaign, which centres around a Keep in the Savage Frontier; the
dangerous borderlands between the ‘civilized lands’ and the ‘savage lands’.
I
have started the process of illustrating sketches for this module and have
included some of the sketches in this post.
Including are the sketches of five NPCs the characters will encounter at
the Keep: The Captain of the Guard, The Keep’s Administrator, Aunty Reiko, Zenji
and Kenshi.
The
Captain of the Guard: Noboro Hamada is the charismatic and superficial Captain
of the Guard.
The Administrator:
Lady Naoko Ikuta is the Administrator of the Keep. While she appears to be a woman in her
mid-twenties, the reality is Lady Ikuta is over 300 years old. Lady Ikuta is a kitsune, who has taken the
guise of a human spellcaster.
‘Aunty’
Reiko is the owner and matriarch of the ‘Lucky Dragon Inn’; the characters’
home while staying at the Keep.
Zenji
is the blind shakuhachi (flute) player, who lives at the ‘Lucky Dragon Inn’. Zenji has an uncanny wealth of information
about the Keep and the Savage Frontier.
Kenshi
is one of the few honest guards at the Keep.
He is an idealistic young man engaged to ‘Aunty’ Reiko’s daughter,
Satomi.